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(+1)

Hello, I came across your game just today, and I was wondering, some titles of your artworks and development log were in Lithuanian. Is it just me, or maybe you are somewhat inspired by Lithuanian culture (or staying there) I'm Lithuanian, so it really interested me, thank you. :)

Marvelous

If you donʻt mind me asking, will there ever be a MAC version? I unfortunately am a Apple apologist 😭

Greetings!! Thank you so much for your comment! 

In fact, I find it very difficult to answer your question - the possibilities and knowledge about imports are now very limited, and the situation largely depends on how significant the project will be in order for further work to be reasonable and expedient. 

We really hope that the situation can be resolved and the novel will be imported to other platforms - but, currently, at the moment the question is holded.

aww dang -- well Secunda looks fantastic, hope everything goes well with your endeavors!

Okey! I love this!!! And Charet is sooo >.< i loveeeee him! My sorceres loveees him and well every RO really ;)))

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omg this looks amazing! the art is gorgeous! btw I feel your grammar needs just a little tweaking, idk if I'm just getting confused with the font or what but at the start it seemed really off, "ands" where they didn't need to be 

(+3)

Hello!!
Indeed, english is not my first language (and not second one either), and I sensibly realize that in addition to the fact that I often have banal typos and difficulties with the selection of words and exact expressions I can also make mistakes even in the very construction of a sentence and their logical chain as a whole, relying on my personal feelings and sense of shades of the language, and not on how it should actually work, so thank you very much for the review - I will try to be more attentive in the future;) 

I am also aware that my writing style (the stream of consciousness to a greater extent), in some places includes very confusing, long and too saturated with epithets and phrases of sentences, which in themselves can be difficult to comprehend without the necessary immersion and addiction to the tones. For example, the prologue itself is very rich in artistic techniques and a complex storytelling style - I really hoped that this would help to delve into the fantasy and gloom of the story, make you feel and get an impression of it as a legend in a forgotten language, or a medieval ballad. 

Thus, for example, the situation with "and" - this technique is called anaphora, lexical repetition, and I often deliberately use it when I try to add a sense of cyclicality to a sentence so that speech seems lively and mobile, with an enhanced impression and preparation, and not flat and gray, with a linear movement of thought and speech. 

Sometimes repetitive words help to separate a long sentence, like a breath of air, sometimes - as I said, to add a sense of flow, cyclicality, to enhance the finished effect. Sometimes these aspects are successful and help the story to unfold in bright and unusual colors, and sometimes they are not, in which case I need to rethink them in order to make the speech more accessible and accurate in terms of expression and narrative line.

;зз

The demo so far is amazing! The art is absolutely stunning, the soundtrack is beautiful and I love the way its written. I really enjoyed the atmosphere and the world building. The overall feel of the game is really intriguing and original. Awesome job so far and I cant wait for more!

Thank you so much for such sweet words! 

The next update is planned to be more voluminous about world and characters, and I hope you will find something special in this story~~ 

If you are interested, you can find out the news about the project and even ask questions, if you like, on my tumblr page;зз

Thank you so much again and have a very nice day!

I can not express how much I loved your game. It is beautiful, reminds me of mystical fairytales I read looong time ago. I loved the mc and Holot - they are so interesting and complex. Despite demo being not long, the world feels alive and unique and the music is so fitting to it. I am very much waiting to see more of this wonderful game!)

P.S. Option of hugging Holot in the end was bugged for me - the choices did not disappear from the screen after clicking despite new text appearing and it was not possible to proceed further.

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It is a great joy for me that you have found something special in this novel! Thank you so much for the kind words - my morning with them became a thousand times more filled with pleasure~~

And I am very grateful that you told me about the bug - everything is already fixed, but I think the solution will only be downloaded with the next update. Work on the project is still going on, of course, and I hope that soon you will see a continuation;) If you are interested, you can write me an ask in the tumblr - I will describe all the options of that line, or, if you like, I will tell you in personal message specifically about hugs;з

Thank you so, so much;*
Wish you a very best day ~