A downloadable game for Windows, macOS, and Linux


In the ancient dome of forbidden sorcery, within lands spoken out of world’s wound and sea of omens - you are Archone, a rapture-serpent of rapacious ages, a creature of all malice though equally so of elation - spoken into trope towards insatiable, sanguine and morbid scenery of heart. “Secunda Reforged” is an free-to-access reboot pf the project “Secunda: Story of the North”, written and painted anew, within a firmer moderation and gentle overview.

Written in language flowery and blooming from the point of view of an unreliable, serpent-tongued narrator of your character - their heartaches and rabid bites towards beloved and bloodline described, with striving to depict the path of creature that is extendedly malicious, deceitful and ignited by a possession within desire’s fiend and dark tarnishing hands of devilish will in a gloomy romantic novel of cultist setting with elements of horror.

Within the story reader shall choose and depict Archone - a lordling of renegade islander nation named Nimrode, coven’s chief that reigns over forbidden land of otherworld, and from position of an empowerment you shall review downwarding spirals of their heartache and obsession - ones meant to family and blood, ones that are to their beloved and desired ones, and ones obsessions that rose so far above their figure, belonging to insatiable hungers and to fiend that ravages that volcanic soil - the devil’s bloom within Archone themselves who are from soul are voided.

Within new storyline there are planned to be depicted over forty chapters, divided by three acts:

  • First - act named Temple, within those chapters you shall meet onward beloved kin that lives amidst Nimrode, first - sovereign, then - brood and servants, and, as night falls deeper through the northern land, the otherworldly points of the adoring - to their own soul linked priest of ancient goddess, then master of their flesh - a serpent of the isle and it’s own god onward. Through Temple there is expected to be twelve chapters.
  • Second act is Ribcage - consisting of three chapters for each of main characters you’ve met in Temple, by start of dawn Archone shall raise and enjoy each of theirs presence. Two of those characters are their forebearers, one - lord over their land, four - servants of Nimrode, another one - a presence out of isle’s borders, with whole conclusion those maws are eight - with twenty four chapters for all of them in total, three for each one.
  • And third - the Spine, the rapidness within islander’s elation that is called Morning - there, with storyline of rising ache of sanguine hunger, of blooming, rabid nature within Archone they shall start hunt towards new turn of year’s wide wheel - without a raging knowledge, that utmost rapid beast within those days to hunt were yet themselves.


Within the current two chapters you'll ignite:


By further novel's notion there shall be so concluded, too:

  • Ten more of the main characters you’ll meet in story onward, and out of them there is eight romantic storylines, major to the story and side-lined - four men, one woman, yet also one - of none above, one character another - both of them at once, and one - with gender being to the reader’s choosing.
  • Along to reader’s choosing is toning the Archone towards your rapture - within two dispositions of body, three ways for character to be addressed, a variety in current (and further to be added) of ways to be depicted regarding face and archetype and hair, and evermore - regarding gowns and jewels for the choosing, in a variety of scenes where they’ll be picked from wardrobe, gifted by the characters or found in storyline.
  • With open routes of all romances you may advance Archone’s love towards all possible of beloveds - or none of them at all, within the any disposition of gender and attraction for character to picture in the spoken story. All the chapters to characters personal in Ribcage are to be further read separately in any further line of a completion, or not and passed by straightly into Spine, though all of chapters are yet replayable at any point of time.


Please also meet the project at its blog - so many loves, adores towards yourself if there are any questions occurring or tones to share!<зз

SecundaReforged.tumblr.com

Yet also, too, if such may be desire - relate your view with project of the previously versioned (though, ah, long-toned by age - with certain spoiling overview over the current story’s lines of the narration o/////o):

vasilique-mort.itch.io/secunda

And either way onward - all love, all mistful morn and thankfulness and best of wishes!<зз

Updated 28 days ago
StatusIn development
PlatformsWindows, macOS, Linux
Rating
Rated 3.8 out of 5 stars
(13 total ratings)
AuthorVasilique Mort
GenreVisual Novel, Role Playing
TagsCharacter Customization, Dark Fantasy, Fantasy, Gothic, Historical, Horror, LGBTQIA, male-yandere, Romance
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse
AccessibilityColor-blind friendly, Subtitles

Download

Download
SecundaReforged-2.0-pc.zip 214 MB
Download
SecundaReforged-2.0-mac.zip 208 MB

Development log

Comments

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(6 edits)

Poetry like this requires a better understanding and commanding of the language that I'm afraid the author hasn't quite mastered yet. The first game had the right balance between prose and readability and I would personally prefer a return to that.

Right now, it feels like the author is trying too hard to be "deep" and the end result is just complete gibberish. There is a difference between something "sounding right" in your head because you possess the insight and context of what you're trying to convey, and expecting your readers to do the same.

As it stands, the most we can do here is appreciate the art, which is lovely, but that alone does not make a game. the universe and lore are right up my alley, as i love dark fantasies and this kind of romance, but it still needs a lot of work. Still, if the author managed once they can do it again. I look forward to that day.

Hello!<з

Thank you so plenty for your thoughts concluded and shared - indeed, there is lasting, delicate admission of process and learning laid furthermore, by gentle heart I'd thought of project as continuously developed - by one side or of other furthermore.

And - it is yet warm to hear that themes and setting came gentle to your fulfillment, there is variety of an extension to story coming, hopefully, onward. I'm looking forward softly, too, as well<з

still don't understand the dialogue but the art is even more impressive than before, also love that the archon has a sprite now

Hello! 

Thank you - there is a gentle thought for more extended part within creation added to the  chapters further, both dispositioned in conditioned pieces of wardrobe and Archone's features as withal!<зз

Oh, how much have changed and not at the same time! I love this story, loved it from the times of the first Secunda, but I admit I struggle so much with prose of it sometimes, similar to what biohazardblade said. This is not a criticism, because it's your work and if you wish to write it this way you totally should. I'll still enjoy it. But I share the hope of more simple alternative, maybe as a toggle or a choice at the start. But I understand if you don't want to do this. it's a ton of work, basically rewriting the whole story. 

On the other note, it's insane how your art improved, I'm in awe. 

Adored!<з

Apologies for such extended waiting - time was at loss, and yet!

Thank you so plenty! Both for the gentleness and for concluded words towards the prose - indeed, there is a long, extended disposition onward to smooth and ease it tenderly. By current moment, with the oncoming chapter both there is rewritten prologue - and edited chapter that was first, till further moment of a waiting<з

It is a delicate and gentle journey, within my hopes is to improve and possibly rewrite, consider new and edit chapters as they go - just as alike to current moment~

Thank you, mistful sun, ever so onward!<з

I had no idea what was going on for this entire game but i still loved it!!! i have no idea what "went stale" means...im just gonna assume i died?? 

(2 edits)

Thank you!<зз

"Went stale" (as in "boring", "uneventful" - in motion immovable, in purpose small, being uninteresting to quite their own self) pictured Archone going rigid and flat on their back after the sudden impact, but they are moreso ponder over sky, think about the encounter and prepare for the road back home rather than have any physical troubles~

In the same way Tenir took them upwards he sent them back down, just with lesser delicateness - no one is attempting at murder *yet* ;з

They're just resting on the snow and are very dramatic about it, please don't mind them o/////o

Okay, absolutely stunning visuals and beautiful poetry, but if you want people to understand what's going on in your game, perhaps a more simple worded description alternative is needed? I fear anyone who may not be familiar with prose of this magnitude or have english as their second language may struggle to understand what they maybe playing. I luckily understood it, but even then I had to read it over a few times to confirm what I thought was being conveyed here.

Thank you so much for sharing your thoughts!<з

Indeed, recently narration within the most-fluid lines was rewritten to come smoother and more delicate to read - along there might be further revisions towards it as development goes by, as well as eased softly language in the future chapters as they are~

But also, for a gentle notion - together with those current changes, some files in the game came also compressed additionally, reducing size of it notably, for further adding accessibility!<з

so so excited for this one! love the writing and the atmosphere, this is a perfect example of the kinda gothic tale I love! <3

Thank you so much, adored!<зз